Mod

Name[TH] Default Types
Version1.0.1.0
AutorThundR
DateinameFS25_TH_DefaultTypes.zip
Größe0,11 MB
AktivJa
KarteNein
Beschreibung Conditionally allows loading certain game defaults from a map mod rather than the game install location. This allows full control over these items for a more customized map experience. Currently supports: - FruitTypes - FillTypes - DensityMapHeightTypes - StoreItems Update v1.0.1.0: - Configuration changed and simplified - Added densityMapHeightTypes configuration - Added storeItem default configuration - Added "blacklist" file for removing specific items - Auto-configures fruit type categories/converters to remove blacklisted items - Auto-configures fill type categories/converters/sounds to remove blacklisted items - Auto-configures bales to remove blacklisted items - Auto-configures weed system to remove blacklisted map replacement fruit types - Density map height types will auto-disable if parent fill type is disabled - Fixed a vanilla bug where hidden crops cause the map coloring to go out of sync - Backwards compatible with older DefaultTypes versions Update v1.0.0.5: - Minor bug fixes and improvements - Added fillType double-registration prevention Update v1.0.0.2: - Added double registration check/fix for fruitTypes