Mod

NameRealistic Weather
Version1.0.0.0
AuthorArrow
FilenameFS25_RealisticWeather.zip
Size0.10 MB
ActiveYes
MapNo
Description An overhaul to the weather system, focusing mainly on snow. Features: - Adds 3 new "disaster" weather events, blizzards, droughts and extremely thick fog - Extends the info display in the top right, adding information on temperature, upcoming disasters and predicted snow amount - Adds a moisture mechanic to fields; each type of crop has an ideal moisture range, being inside this range increases harvest yield - Moisture changes constantly depending on sunlight, temperature and rainfall - Crops with extremely low moisture will wither - Hail will now cause damage and wear to vehicles left outside - Wheel physics changed significantly - Maximum amount of snow has been doubled - Livestock will leave "footprints" in deep snow (only on high-end systems) - Blizzards: --- Blizzards are rare events that will cause significant snowfall in a short period of time, causing up to 1 metre high snow --- Temperature during blizzards can go as low as -15 celsius --- Snow will likely remain for much longer time - Droughts: --- Droughts result in extreme heat which will lead to rapid moisture loss in fields - Fog: --- Extremely thick fogs may occur where visibility is extremely low for up to 14 hours - Wheel Physics: --- Friction for all wheel types have been changed to be much more realistic --- Friction will now decrease more realistically based on road and vehicle conditions, including vehicle weight, snow amount, and snow wetness --- Braking times are now dependant on friction and number of wheels; lower friction will result in longer braking times, whereas more wheels result in faster times --- Wheels will gradually destroy snow more realistically, based on the weight the wheel is carrying, snow amount and snow wetness --- Heavier vehicles will sink in snow much more than lighter vehicles; sunk vehicles may get completely stuck --- Driving cars and heavy equipment in heavy snow will be almost impossible as a result, specific vehicles, such as vehicles with tracks, are required