<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tractor" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

<storeData>
        <name>Tigercat 855E</name>
        <specs>
            <power>275</power>
            <maxSpeed>8</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_forestryExcavator</function>
        </functions>
        <image>store.png</image>
        <price>150000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>FDRLogging</brand>
        <category>forestryExcavators</category>
        <shopTranslationOffset>0 -0.008 0</shopTranslationOffset>
        <shopRotationOffset>0.264 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>3328000</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>532224</indexBufferMemoryUsage>
        <textureMemoryUsage>4915200</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>369732</audioMemoryUsage>
</storeData>

<base>
	
        <typeDesc>$l10n_typeDesc_mulcher</typeDesc>
        <filename>FDRMachine.i3d</filename>
        <sounds filename="FDRMachineSounds.xml"/>
        <size width="4" length="6" height="10.5" lengthOffset="0.3"/>
		<schemaOverlay attacherJointPosition="0 0" name="VEHICLE" />
		<mapHotspot type="TRACTOR" />
			
    <components>
        
		<component centerOfMass="0 0.25 0" solverIterationCount="30" mass="55000" />
		<component centerOfMass="0 0 0" solverIterationCount="30" mass="35000" />
	    <component centerOfMass="0 0 0" solverIterationCount="30" mass="250" />
        
	    <joint component1="1" component2="2" node="0>0|5" rotLimit="0 0 0"  transLimit="0 0 0"    />	
		<joint component1="1" component2="3" node="0>6" rotLimit="0 0 0"  transLimit="0 0 0"    />	
	

    </components>
   
</base>
 
<!--------------------------------------------------------------------------------------------------------------------------------------------------->

<wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                   <wheels speedDependentRotateBack="false" autoRotateBackSpeed="5">
								
                <!--DRIVE FRONT-->				 
				    <wheel   isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1"  restLoad="2.8" repr="0>3|0|0"    radius="0.51" width="0.75" suspTravel="0.03" spring="1000"  damper="5000"   frictionScale="5" mass="25"  supportsWheelSink="false"    /> 
						<tire tireTrackAtlasIndex="5" />
                    </wheel>				 
				    <wheel   isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1"  restLoad="2.8" repr="0>3|1|0"    radius="0.51" width="0.75" suspTravel="0.03" spring="1000"  damper="5000"   frictionScale="5" mass="25"  supportsWheelSink="false"    /> 
						<tire tireTrackAtlasIndex="5" />
                    </wheel>
				
				<!--DRIVE MID L-->										
					<wheel   isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1"  restLoad="2.8" repr="0>3|0|1"    radius="0.51" width="0.75" suspTravel="0.03" spring="1000"  damper="5000"   frictionScale="5" mass="25"  supportsWheelSink="false"    /> 
						<tire tireTrackAtlasIndex="5" />
                    </wheel>					
					<wheel   isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1"  restLoad="2.8" repr="0>3|1|1"    radius="0.51" width="0.75" suspTravel="0.03" spring="1000"  damper="5000"   frictionScale="5" mass="25"  supportsWheelSink="false"    /> 
						<tire tireTrackAtlasIndex="5" />
                    </wheel>
					
				<!--DRIVE MID R-->						
					<wheel   isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1"  restLoad="2.8" repr="0>3|0|3"    radius="0.51" width="0.75" suspTravel="0.03" spring="1000"  damper="5000"   frictionScale="5" mass="25"  supportsWheelSink="false"    /> 
						<tire tireTrackAtlasIndex="5" />
                    </wheel>
					<wheel   isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1"  restLoad="2.8" repr="0>3|1|3"    radius="0.51" width="0.75" suspTravel="0.03" spring="1000"  damper="5000"   frictionScale="5" mass="25"  supportsWheelSink="false"    /> 
						<tire tireTrackAtlasIndex="5" />
                    </wheel>
						
				<!--DRIVE REAR-->				
					<wheel   isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1"  restLoad="2.8" repr="0>3|0|2"    radius="0.51" width="0.75" suspTravel="0.03" spring="1000"  damper="5000"   frictionScale="5" mass="25"  supportsWheelSink="false"    /> 
						<tire tireTrackAtlasIndex="5" />
                    </wheel>
					<wheel   isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1"  restLoad="2.8" repr="0>3|1|2"    radius="0.51" width="0.75" suspTravel="0.03" spring="1000"  damper="5000"   frictionScale="5" mass="25"  supportsWheelSink="false"    /> 
						<tire tireTrackAtlasIndex="5" />
                    </wheel>
															
                </wheels>

                <crawlers>
                    <crawler filename="ALLTEXTURES/TRACKS/ec380DLCrawler.xml" linkNode="0>3|2" wheelIndices="1 3 5 7" isLeft="true"/>
                    <crawler filename="ALLTEXTURES/TRACKS/ec380DLCrawler.xml" linkNode="0>3|3" wheelIndices="2 4 6 8" isLeft="false"/>
                </crawlers>
							
            </wheelConfiguration>			
        </wheelConfigurations>

    <ackermannSteeringConfigurations>
        <ackermannSteering rotSpeed="100" rotMax="70" rotCenter="0 0" />
    </ackermannSteeringConfigurations>
			
</wheels>

<!--------------------------------------------------------------------------------------------------------------------------------------------------->

<motorized>
        <consumerConfigurations>
            <consumerConfiguration>
               <consumer fillUnitIndex="1" usage="50"  fillType="diesel" />           
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                 <differentials>
					<differential torqueRatio="0.5" maxSpeedRatio="1.0" wheelIndex1="1" wheelIndex2="2" /> 
					<differential torqueRatio="0.5" maxSpeedRatio="1.0" wheelIndex1="3" wheelIndex2="4" /> 
					<differential torqueRatio="0.5" maxSpeedRatio="1.0" wheelIndex1="5" wheelIndex2="6" /> 
					<differential torqueRatio="0.5" maxSpeedRatio="1.0" wheelIndex1="7" wheelIndex2="8" />
						
                    <differential torqueRatio="0.5" maxSpeedRatio="1.0" differentialIndex1="1" differentialIndex2="2" />
					<differential torqueRatio="0.5" maxSpeedRatio="1.0" differentialIndex1="3" differentialIndex2="4" />
					<differential torqueRatio="0.5" maxSpeedRatio="1.0" differentialIndex1="5" differentialIndex2="6" />

                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="FDR Machine" hp="275" >
               <motor torqueScale="300" minRpm="10" maxRpm="100" maxForwardSpeed="5.5" maxBackwardSpeed="5.5" brakeForce="80" lowBrakeForceScale="25">
                    <torque normRpm="1" torque="5"/>
                    <torque normRpm="1" torque="5"/>
                    <torque normRpm="1" torque="5"/>
                    <torque normRpm="1" torque="5"/>
                    <torque normRpm="1" torque="5"/>
                    <torque normRpm="1" torque="5"/>
                </motor>
                <transmission minForwardGearRatio="1" maxForwardGearRatio="1" minBackwardGearRatio="1" maxBackwardGearRatio="1" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="1>0|0|2" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.2 0.2 0.2 0.5" maxRpmColor="0.2 0.2 0.2 0.4" minRpmScale="0.05" maxRpmScale="0.5" />
        </exhaustEffects>

        <motorStartDuration>1000</motorStartDuration>
</motorized>

   <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="true" showInShop="false" fillTypes="diesel" capacity="500" >
					<exactFillRootNode node="1>0|0|6|0" />
                     
                  </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

<!--------------------------------------------------------------------------------------------------------------------------------------------------->

<attacherJoints comboDuration="2">
        
		<attacherJoint node="1>0|0|0|0|0|0|0|0|1|0"  jointType="telehandler" transLimitSpring="7500 7500 7500" transLimitDamping="75 75 75"      >
            <schema position="1 0" rotation="0" invertX="true" />
       
        </attacherJoint>
			
		<attacherJoint node="1>0|0|0|0|0|6|1|1" jointType="skidSteer" transLimitSpring="7500 7500 7500" transLimitDamping="75 75 75"      >
            <schema position="1 0" rotation="0" invertX="true" />
			<objectChange node="1>0|0|0|0|0|0" visibilityActive="false"  visibilityInactive="true"/>
			<objectChange node="1>0|0|0|0|0|2" visibilityActive="false"  visibilityInactive="true"/>
			
			<objectChange node="1>0|0|0|0|0|6|1" visibilityActive="true"  visibilityInactive="false"/>
			
        </attacherJoint>
				
</attacherJoints>

<!--------------------------------------------------------------------------------------------------------------------------------------------------->

<dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>

        <default>    
			<dashboard displayType="VISIBILITY" node="1>0|0|0|1|17|0" idleValue="-1" intensity="0.1" groups="MOTOR_ACTIVE" />		
            <dashboard displayType="VISIBILITY" node="1>0|0|0|5|1" intensity="0.15" lightTypes="0" groups="MOTOR_ACTIVE"/>        
        </default>
</dashboard>

<!--------------------------------------------------------------------------------------------------------------------------------------------------->

<enterable isTabbable="true" >
	
        <enterReferenceNode node="1>" />
        <exitPoint node="1>0|0|1" />

        <cameras>
            <camera node="0>4|0" rotatable="true" rotateNode="0>4" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="5.3" transMax="40" translation="0 0 6.1" rotation="-20 180 0">
            </camera>
            <camera node="1>0|0|0|7" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true"  positionSmoothingParameter="0.256"/>
        </cameras>

        <characterNode node="1>0|0|0|3|0" cameraMinDistance="0.5" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="1>0|0|0|3|0|1" />
            <target ikChain="leftFoot"  targetNode="1>0|0|0|3|0|2" />
            <target ikChain="rightArm"  targetNode="1>0|0|0|3|0|3" poseId="wideFingers"/>
            <target ikChain="leftArm"   targetNode="1>0|0|0|3|0|4" />
        </characterNode>


</enterable>

<!--------------------------------------------------------------------------------------------------------------------------------------------------->

<cylindered>


   <movingTools>
   
   <!-----------------------------------------------Level-------------------------------------------->		 

		<!--Cab Level-->
            <movingTool node="0>0" playSound="true" isConsumingPower="true">
                <controls axis="FDR-Cab-Level" invertAxis="false" mouseSpeedFactor="0.6"  />
                <rotation rotSpeed="5" rotAcceleration="300" rotMax="25" rotMin="-13" rotationAxis="1" />				
				
				<dependentPart node="0>1|1" />
				<dependentPart node="0>1|2" />
				<attacherJoint jointIndices="1 2" />
				<dependentMovingTool node="1>0|0|3|2" speedScale="-1" />
				<componentJoint index="1" anchorActor="0"/>
              
            </movingTool>
			
		<!--Level Meter-->	
		    <movingTool node="1>0|0|3|2" playSound="true" isConsumingPower="true">
              
                <rotation rotSpeed="5" rotAcceleration="300" rotMax="13" rotMin="-25" rotationAxis="2" />				
           
            </movingTool>
	       
<!-----------------------------------------------SWING-------------------------------------------->		 

            <movingTool node="0>0|5" playSound="true" >
                <controls axis="FDR-SwingCab-Right" invertAxis="true" mouseSpeedFactor="0.6"  />
                <rotation rotSpeed="40" rotAcceleration="35" rotationAxis="2" />
				<attacherJoint jointIndices="1 2" />
				<componentJoint index="1" anchorActor="0"/>
              
            </movingTool>

<!-----------------------------------------------BOOM--------------------------------------------->		      
            <movingTool node="1>0|0|0|0" playSound="true" >
                <controls axis="FDR-Boom-Up" invertAxis="true"  />
                <rotation rotSpeed="25" rotAcceleration="70" rotMax="90" rotMin="-15"  />				
                   
			    <dependentPart node="1>0|0|0|4" />	
				<attacherJoint jointIndices="1 2" />
		  
            </movingTool>

<!-----------------------------------------------STICK-------------------------------------------->			
						
            <movingTool node="1>0|0|0|0|0" playSound="true" >
                <controls axis="FDR-Stick-Out" invertAxis="true"  />
                <rotation rotSpeed="40" rotAcceleration="90" rotMax="150" rotMin="30"  />
				
				<dependentPart node="1>0|0|0|0|1" />
                <dependentPart node="1>0|0|0|0|3" />					
				<attacherJoint jointIndices="1 2" />
				
			</movingTool>
			
<!-----------------------------------------------TILT---------------------------------------------->			                          
			
		<!--Tilt Head-->			
			<movingTool node="1>0|0|0|0|0|0" playSound="true" >
                <controls axis="FDR-HeadTilt-Curl" invertAxis="true"  />
                <rotation rotSpeed="43" rotAcceleration="300" rotMax="150" rotMin="0" rotationAxis="1"  />
			
                <dependentPart node="1>0|0|0|0|0|2" />
				<attacherJoint jointIndices="1 2" />
							
            </movingTool>
								
<!-----------------------------------------------ROTATE-------------------------------------------->								
								
			<movingTool node="1>0|0|0|0|0|0|0|0|1|0" playSound="true" >
                <controls axis="FDR-HeadRotate-Right" invertAxis="false"  />
                <rotation rotSpeed="57"     rotationAxis="3"   />
				<attacherJoint jointIndices="1 2" />			
			
			</movingTool> 
			
   </movingTools>


<!-----------------------------------------------HYDRO---------------------------------------------->	
        <movingParts>
          
            <movingPart node="1>0|0|0|4" referencePoint="1>0|0|0|0|2" referenceFrame="1>0|0|0|0|2" limitedAxis="1" >
                <translatingPart node="1>0|0|0|4|1" />
            </movingPart>
			
			<movingPart node="1>0|0|0|0|1" referencePoint="1>0|0|0|0|0|1" referenceFrame="1>0|0|0|0|0|1" limitedAxis="1" >
                <translatingPart node="1>0|0|0|0|1|1" />
            </movingPart>
			
			<movingPart node="1>0|0|0|0|3" referencePoint="1>0|0|0|0|0|1" referenceFrame="1>0|0|0|0|0|1" limitedAxis="1" >
                <translatingPart node="1>0|0|0|0|3|1" />
            </movingPart>
			
			<movingPart node="1>0|0|0|0|0|2" referencePoint="1>0|0|0|0|0|0|0|0|0" referenceFrame="1>0|0|0|0|0|0|0|0|0" limitedAxis="1" >
                <translatingPart node="1>0|0|0|0|0|2|1" />
            </movingPart>
			
			
			
			<movingPart node="0>1|1" referencePoint="0>0|2" referenceFrame="0>0|2"  >
                <translatingPart node="0>1|1|1" />
            </movingPart>
			<movingPart node="0>1|2" referencePoint="0>0|3" referenceFrame="0>0|3"  >
                <translatingPart node="0>1|2|1" />
            </movingPart>
			
		
		
        </movingParts>
		

		
	<sounds>
			
			<!-------Level----------->	
		    <actionSound template="hydraulicOpen05"    pitchScale="0.2" volumeScale="0.5"     								 linkNode="0>0"      actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="0>0"      fadeIn="0.4" fadeOut="0.2"/>
	   
		    <!-------Swing----------->	
		    <actionSound  template="engineSmall" file="SOUNDS/indoorCabinRumbleLoop.ogg"    pitchScale="0.2" volumeScale="1"   linkNode="0>0|5"      actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="0>0|5"      fadeIn="0.4" fadeOut="0.2"/>
			<actionSound  template="engineSmall" file="SOUNDS/Hydro.ogg"    pitchScale="0.6" volumeScale="4"     				 linkNode="0>0|5"      actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="0>0|5"     fadeOut="0.2"/>
			<actionSound  template="hydraulicOpen05"    pitchScale="0.25" volumeScale="1.5"   								 linkNode="0>0|5"      actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="0>0|5"      />
			
			<!-------Boom----------->	                  
            <actionSound template="hydraulicOpen05"    pitchScale="0.3" volumeScale="1.5"   									 linkNode="1>0|0|0|0"      actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="1>0|0|0|0"      fadeIn="0.4" fadeOut="0.2"/>
			<actionSound template="engineSmall" file="SOUNDS/indoorCabinRumbleLoop.ogg"     pitchScale="0.4" volumeScale="3"   linkNode="1>0|0|0|0"      actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="1>0|0|0|0"      fadeIn="0.4" fadeOut="0.2"/>
			
			<!-------Stick----------->	                  
			<actionSound template="hydraulicOpen05"    pitchScale="0.4" volumeScale="1.5"  									 linkNode="1>0|0|0|0|0"      actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="1>0|0|0|0|0"      fadeIn="0.4" fadeOut="0.2"/>
			<actionSound template="engineSmall" file="SOUNDS/indoorCabinRumbleLoop.ogg"    pitchScale="0.45" volumeScale="2"   linkNode="1>0|0|0|0|0"      actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="1>0|0|0|0|0"      fadeIn="0.4" fadeOut="0.2"/>
			
			<!-------Rotate Head----------->	          
            <actionSound template="hydraulicOpen05" pitchScale="0.4" volumeScale="1.3"   									 linkNode="1>0|0|0|0|0|0|0|0|1|0" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="1>0|0|0|0|0|0|0|0|1|0" fadeIn="0.4" fadeOut="0.2"/>
		
						
		</sounds>
 
</cylindered>

<!--------------------------------------------------------------------------------------------------------------------------------------------------->

<lights>
  
		<states>		
            <state lightTypes="0"/>
			<state lightTypes="1"/>
		</states>
		
		<sharedLight linkNode="1>0|0|0|5|2|0" lightTypes="0" filename="ALLTEXTURES/Light/workingLight40.xml"/>
		<sharedLight linkNode="1>0|0|0|5|2|1" lightTypes="0" filename="ALLTEXTURES/Light/workingLight40.xml"/>
		<sharedLight linkNode="1>0|0|0|5|2|2" lightTypes="0" filename="ALLTEXTURES/Light/workingLight40.xml"/>
		<sharedLight linkNode="1>0|0|0|5|2|3" lightTypes="0" filename="ALLTEXTURES/Light/workingLight40.xml"/>
		<sharedLight linkNode="1>0|0|0|5|2|4" lightTypes="0" filename="ALLTEXTURES/Light/workingLight40.xml"/>
		<sharedLight linkNode="1>0|0|0|5|2|5" lightTypes="0" filename="ALLTEXTURES/Light/workingLight40.xml"/>
		<sharedLight linkNode="1>0|0|0|5|2|6" lightTypes="0" filename="ALLTEXTURES/Light/workingLight40.xml"/>
		<sharedLight linkNode="1>0|0|0|5|2|7" lightTypes="0" filename="ALLTEXTURES/Light/workingLight40.xml"/>
		<sharedLight linkNode="1>0|0|0|5|2|8" lightTypes="0" filename="ALLTEXTURES/Light/workingLight40.xml"/>
		<sharedLight linkNode="1>0|0|0|5|2|9" lightTypes="0" filename="ALLTEXTURES/Light/workingLight40.xml"/>
		<sharedLight linkNode="1>0|0|0|5|2|10" lightTypes="0" filename="ALLTEXTURES/Light/workingLight40.xml"/>
		<sharedLight linkNode="1>0|0|0|5|2|11" lightTypes="0" filename="ALLTEXTURES/Light/workingLight40.xml"/>
		<sharedLight linkNode="1>0|0|0|5|2|12" lightTypes="0" filename="ALLTEXTURES/Light/workingLight40.xml"/>
		<sharedLight linkNode="1>0|0|0|5|2|13" lightTypes="0" filename="ALLTEXTURES/Light/workingLight40.xml"/>
			
		<realLights>
		
            <low>
                <light node="1>0|0|0|5|0|0"         lightTypes="1"  />
                <light node="1>0|0|0|5|0|1"         lightTypes="1"  />
				<light node="1>0|0|0|5|0|2"         lightTypes="0"  />
            </low>
			
			 <high>
                <light node="1>0|0|0|5|0|0"         lightTypes="1"  />
				<light node="1>0|0|0|5|0|1"         lightTypes="1"  />
				<light node="1>0|0|0|5|0|2"         lightTypes="0"  />
            </high>
	
		</realLights>
 
</lights>

<!--------------------------------------------------------------------------------------------------------------------------------------------------->

<winch>
               <!--winchRopeNode-->        <!--winchTrigger-->
        <rope     node="2>0|0|0|1"              triggerNode="2>0|0|0|0"    maxTreeMass="999999" maxNumTrees="50" minLength="1" maxLength="100" maxSubLength="5">
            <mainRope diameter="0.020" uvScale="4" />
            <setupRope diameter="0.020" uvScale="4" emissiveColor="0 2 0 1" />
			         
					 <!--winchRopeNode-->
            <attach    node="2>0|0|0|1">
                <marker filename="$data/shared/forestry/targetTreeMarker.i3d" width="0.1" offset="0.005" color="0 2 0"/>
            </attach>
            <treeHook filename="$data/shared/forestry/treeHook03.xml"/>
			               <!--winchRope_detached-->
            <objectChange node="2>0|0|0|2" visibilityActive="false" visibilityInactive="true" />
			
			<animationNodes>
			                 <!--winchRoll-->
                <animationNode node="2>0|0|0|3" rotSpeed="-75" rotAxis="1" turnOnFadeTime="0.1" turnOffFadeTime="0.1" speedFunc="getWinchRopeSpeedFactor" speedFuncParam="1"/>
            </animationNodes>
			
			 <sounds>
                <releaseRope template="winchOut" fadeIn="0.1" fadeOut="0.1" supportsReverb="false">
                    <volume indoor="0.5" outdoor="0.8"/>
                    <lowpassGain indoor="0.6" outdoor="1"/>
                </releaseRope>
                <pullRope    template="winchIn"  fadeIn="0.1" fadeOut="0.1" supportsReverb="false">
                    <volume indoor="0.5" outdoor="0.8"/>
                    <lowpassGain indoor="0.6" outdoor="1"/>
                </pullRope>
                <attachTree template="treeAttach" supportsReverb="false">
                    <volume indoor="0.7" outdoor="1.4"/>
                </attachTree>
                <detachTree template="yarderRemove" supportsReverb="false">
                    <volume indoor="0.7" outdoor="1.4"/>
                </detachTree>
            </sounds>

           
        </rope>
		
		        <!--winchRopeNode-->        <!--winchTrigger-->
        <rope     node="2>0|1|0|1"              triggerNode="2>0|1|0|0"    maxTreeMass="999999" maxNumTrees="50" minLength="1" maxLength="100" maxSubLength="5">
            <mainRope diameter="0.020" uvScale="4" />
            <setupRope diameter="0.020" uvScale="4" emissiveColor="0 2 0 1" />
			         
					 <!--winchRopeNode-->
            <attach    node="2>0|1|0|1">
                <marker filename="$data/shared/forestry/targetTreeMarker.i3d" width="0.1" offset="0.005" color="0 2 0"/>
            </attach>
            <treeHook filename="$data/shared/forestry/treeHook03.xml"/>
			               <!--winchRope_detached-->
            <objectChange node="2>0|1|0|2" visibilityActive="false" visibilityInactive="true" />
			
			<animationNodes>
			                 <!--winchRoll-->
                <animationNode node="2>0|1|0|3" rotSpeed="-75" rotAxis="1" turnOnFadeTime="0.1" turnOffFadeTime="0.1" speedFunc="getWinchRopeSpeedFactor" speedFuncParam="1"/>
            </animationNodes>
			
			 <sounds>
                <releaseRope template="winchOut" fadeIn="0.1" fadeOut="0.1" supportsReverb="false">
                    <volume indoor="0.5" outdoor="0.8"/>
                    <lowpassGain indoor="0.6" outdoor="1"/>
                </releaseRope>
                <pullRope    template="winchIn"  fadeIn="0.1" fadeOut="0.1" supportsReverb="false">
                    <volume indoor="0.5" outdoor="0.8"/>
                    <lowpassGain indoor="0.6" outdoor="1"/>
                </pullRope>
                <attachTree template="treeAttach" supportsReverb="false">
                    <volume indoor="0.7" outdoor="1.4"/>
                </attachTree>
                <detachTree template="yarderRemove" supportsReverb="false">
                    <volume indoor="0.7" outdoor="1.4"/>
                </detachTree>
            </sounds>

           
        </rope>
</winch>

<!--------------------------------------------------------------------------------------------------------------------------------------------------->

<wearable wearDuration="99999999999999999999999999999999999999999999999999999999999999999" workMultiplier="5" fieldMultiplier="2"/>

    <ai>
        <agent width="5" length="5" height="5" lengthOffset="0.2" frontOffset="2" />
        <collisionTrigger node="0>5" width="20" height="20"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.3" maxX="1.3" minZ="-1.95" maxZ="2.6" yOffset="0.5" />
    </foliageBending>

</vehicle>
